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《饥荒游戏》修改技巧方法大全

《饥荒游戏》修改技巧方法大全
游戏修改技巧方法
1

延长冰箱保鲜时间  用记事本打开游戏目录\data\scripts\tuning.lua文件,将PERISH_FRIDGE_MULT = .5修改为PERISH_FRIDGE_MULT = .01即可

2

种子腐烂变慢  用记事本打开游戏目录\data\scripts\tuning.lua文件,将PERISH_SUPERSLOW = 40*total_day_time*perish_warp,修改为PERISH_SUPERSLOW = 200*total_day_time*perish_warp,

3

提高主角血量10倍  用记事本打开游戏目录\data\scripts\tuning.lua文件,将local wilson_health = 150修改为local wilson_health = 1500

4

提高主角攻击力  用记事本打开游戏目录\data\scripts\tuning.lua文件,将local wilson_attack = 34修改为local wilson_attack = 500

5

主角跑得更快  用记事本打开游戏目录\data\scripts\tuning.lua文件,将以下内容:  WILSON_WALK_SPEED = 4,  WILSON_RUN_SPEED = 6,  修改为:  WILSON_WALK_SPEED = 8,  WILSON_RUN_SPEED = 12,

6

延缓冻、饿死亡时间  用记事本打开游戏目录\data\scripts\tuning.lua文件,将以下内容:  FREEZING_KILL_TIME = 120,  STARVE_KILL_TIME = 120,  修改为:  FREEZING_KILL_TIME = 1200,  STARVE_KILL_TIME = 1200,

7

加大单格堆叠数量  用记事本打开游戏目录\data\scripts\tuning.lua文件,将以下内容:  STACK_SIZE_LARGEITEM = 10,  STACK_SIZE_MEDITEM = 20,  STACK_SIZE_SMALLITEM = 40,  修改为:  STACK_SIZE_LARGEITEM = 20,  STACK_SIZE_MEDITEM = 50,  STACK_SIZE_SMALLITEM = 99,

8

背猪皮包、穿大理石盔甲行走速度不减慢  用记事本打开游戏目录\data\scripts\tuning.lua文件,将以下内容:  PIGGYBACK_SPEED_MULT = 0.8,  ARMORMARBLE_SLOW = 0.7,  修改为:  PIGGYBACK_SPEED_MULT = 1,  ARMORMARBLE_SLOW = 1,

9

提高拿手杖行走速度  用记事本打开游戏目录\data\scripts\tuning.lua文件,将CANE_SPEED_MULT = 1.25,修改为CANE_SPEED_MULT = 2.5,

10

武器伤害值加大  用记事本打开游戏目录\data\scripts\tuning.lua文件,查找以下内容:  UNARMED_DAMAGE = 10, 空手  NIGHTSWORD_DAMAGE = wilson_attack*2, 暗影剑  SPIKE_DAMAGE = wilson_attack*1.5, 狼牙棒  HAMBAT_DAMAGE = wilson_attack, 火腿棍棒  SPEAR_DAMAGE = wilson_attack, 矛  AXE_DAMAGE = wilson_attack*.8, 斧头  PICK_DAMAGE = wilson_attack*.8, 镐  BOOMERANG_DAMAGE = wilson_attack*.8, 回旋镖  TORCH_DAMAGE = wilson_attack*.5, 火炬  HAMMER_DAMAGE = wilson_attack*.5, 锤  SHOVEL_DAMAGE = wilson_attack*.5, 铲子  PITCHFORK_DAMAGE = wilson_attack*.5, 草叉  BUGNET_DAMAGE = wilson_attack*.125, 捕虫网  FISHINGROD_DAMAGE = wilson_attack*.125, 鱼杆  UMBRELLA_DAMAGE = wilson_attack*.5, 雨伞  CANE_DAMAGE = wilson_attack*1.5, 手杖  PIPE_DART_DAMAGE = 100, 吹箭  加大每行最后的数字,即可增大各种武器的伤害值

11

修改装备使用次数  用记事本打开游戏目录\data\scripts\tuning.lua文件,查找以下内容:  AXE_USES = 100, 斧头  HAMMER_USES = 75, 锤  SHOVEL_USES = 25, 铲子  PITCHFORK_USES = 25, 草叉  PICKAXE_USES = 33, 镐  BUGNET_USES = 10, 捕虫网  SPEAR_USES = 150, 矛  SPIKE_USES = 100, 狼牙棒  FISHINGROD_USES = 9, 鱼杆  TRAP_USES = 8, 陷阱  BOOMERANG_USES = 10, 回旋镖  NIGHTSWORD_USES = 100, 暗影剑  ICESTAFF_USES = 20, 冰魔杖  FIRESTAFF_USES = 20, 火魔杖  HAMBAT_USES = 100, 火腿棍棒  TRAP_TEETH_USES = 10, 牙齿陷阱  PANFLUTE_USES = 10, 排箫  HORN_USES = 10, 牛角  TENT_USES = 6, 帐篷  UMBRELLA_USES = 20, 伞  SEWINGKIT_USES = 5, 针线包  ONEMANBAND_PERISHTIME = 6*seg_time, 独奏乐器  EARMUFF_PERISHTIME = total_day_time*5, 兔耳罩  WINTERHAT_PERISHTIME = total_day_time*10, 冬帽  BEEFALOHAT_PERISHTIME = total_day_time*10, 牛毛帽  SPIDERHAT_PERISHTIME = 4*seg_time, 蜘蛛帽  TRUNKVEST_PERISHTIME = total_day_time*15, 背心  SWEATERVEST_PERISHTIME = total_day_time*10, 毛背心  WALRUSHAT_PERISHTIME = total_day_time*25, 海象帽子  FEATHERHAT_PERISHTIME = total_day_time*8, 羽毛帽  TOPHAT_PERISHTIME = total_day_time*8, 高礼帽  加大每行最后的数字,即可增加该装备使用次数

12

盔甲在就不掉血  用记事本打开游戏目录\data\scripts\tuning.lua文件,将以下内容:  ARMORGRASS_ABSORPTION = .6,  ARMORWOOD_ABSORPTION = .8,  ARMORMARBLE_ABSORPTION = .95,  ARMOR_FOOTBALLHAT_ABSORPTION = .8,  ARMOR_BEEHAT_ABSORPTION = .8,  ARMOR_SANITY_ABSORPTION = .95,  修改为:  ARMORGRASS_ABSORPTION = 1,  ARMORWOOD_ABSORPTION = 1,  ARMORMARBLE_ABSORPTION = 1,  ARMOR_FOOTBALLHAT_ABSORPTION = 1,  ARMOR_BEEHAT_ABSORPTION = 1,  ARMOR_SANITY_ABSORPTION = 1,

13

缩短草、树杈、芦苇长出时间  用记事本打开游戏目录\data\scripts\tuning.lua文件,将以下内容:  GRASS_REGROW_TIME = total_day_time*3,  SAPLING_REGROW_TIME = total_day_time*4,  REEDS_REGROW_TIME = total_day_time*3,  修改为:  GRASS_REGROW_TIME = total_day_time*1,  SAPLING_REGROW_TIME = total_day_time*1,  REEDS_REGROW_TIME = total_day_time*1,

14

增加墙的耐久力  用记事本打开游戏目录\data\scripts\tuning.lua文件,将以下内容:  HAYWALL_HEALTH = 100,  WOODWALL_HEALTH = 200,  STONEWALL_HEALTH = 400,  修改为:  HAYWALL_HEALTH = 1000,  WOODWALL_HEALTH = 2000,  STONEWALL_HEALTH = 4000,

15

延长燃料燃烧时间  用记事本打开游戏目录\data\scripts\tuning.lua文件,将以下内容:  TINY_FUEL = seg_time*.25,  SMALL_FUEL = seg_time * .5,  MED_FUEL = seg_time * 1.5,  LARGE_FUEL = seg_time * 6,  修改为:  TINY_FUEL = seg_time*1.25,  SMALL_FUEL = seg_time * 2.5,  MED_FUEL = seg_time * 7.5,  LARGE_FUEL = seg_time * 24,

16

使不能堆叠的物品可堆叠  打开游戏目录\data\scripts\prefabs文件夹,其中的.lua文件为游戏中的物品。举例:用记事本打开牛角horn.lua,查找local function fn(Sim),在下面的空白处插入以下内容:  inst:AddComponent('stackable')  inst.components.stackable.maxsize = TUNING.STACK_SIZE_SMALLITEM  即可实现不能堆叠的物品可堆叠

17

使不可燃物品可作燃料  打开游戏目录\data\scripts\prefabs文件夹,其中的.lua文件为游戏中的物品。举例:用记事本打开牛角horn.lua,查找local function fn(Sim),在下面的空白处插入以下内容:  inst:AddComponent('fuel')  inst.components.fuel.fuelvalue = TUNING.LARGE_FUEL  即可实现不可燃物品可作燃料。注意:如果既修改了可堆叠,又修改了可作燃料,添火时请手动分成单个物品再燃烧(用鼠标拿起一堆,按住Ctrl点空白格),否则无论多大一堆都一次烧掉。

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