找到你安装的游戏目录(比如我安在G盘,就进G:\Program Files\Supreme\Data\Music)
找到文本music_config.txt打开,把每一串路径改成你安装的路径,比如我安在G盘Supreme\Data\Music,就把每一串改成安装路径。
或者你也可以打开Supreme\Data\Music里面的music_config.txt把下面复制到文本里替换掉原来的,我就这样搞好的: Music { filename = "Program Files/supreme/data/music/check.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "Check This Shit Out"; volume = 0.3; }; Music { filename = "Program Files/supreme/data/music/booty.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "Shred yo' Booty Baby"; volume = 0.3; }; Music { filename = "Program Files/supreme/data/music/grind.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "Grind"; volume = 0.3; }; Music { filename = "Program Files/supreme/data/music/mynd.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "Out of my Mynd"; volume = 0.3; }; Music { filename = "Program Files/supreme/data/music/imontv.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "I'm on TV"; volume = 0.3; }; Music { filename = "Program Files/supreme/data/music/hell.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "Hell's Sinking"; volume = 0.3; }; Music { filename = "Program Files/supreme/data/music/reality.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "Reality Bites"; volume = 0.3; }; Music { filename = "Program Files/supreme/data/music/fast.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "Fast Song"; volume = 0.3; }; Music { filename = "Program Files/supreme/data/music/technik.adp"; halfpipe = 1; tracks = 1; author = "Knocking Boots Productions"; track = "Technik"; volume = 0.3; };
好了,现在再打开游戏运行一下,看有没有声音?